Welcome! How are you?

If you read this, it means you think on submitting your talk. That is great!

Mobius is now online. Why it's not just a webinar?

  1. You won't be alone — the moderator will help you with timing, speech tempo, and audience.
  2. After the talk will be questions from the audience, MC will ask them in the discussion area.
  3. Instagram-like reactions from the audience.
  4. Our engineers will help you to set up the picture, sound, and connection.
  5. Choose a convenient time depending on your time zone.
We are interested in talks related to the following topics:

Platforms under the hood

  • iOS / Android under the hood
  • Swift / Kotlin / Java Internals
  • Compilers / VM

Software Craftsmanship

  • Software Engineering Best Practices
  • Pitfalls of working with frameworks
  • Special aspects and features of Swift / Kotlin / Java
  • Integrations (payment systems, maps, etc)

Clean Code

  • iOS / Android architecture patterns and anti-patterns
  • Work with technical debt
  • Refactoring / Legacy code maintenance

Product quality

  • Performance (CPU, Memory, Startup)
  • Security
  • UI / UX tools (SwiftUI, Jetpack Compose etc)
  • UI / UX patterns

Mobile development trends

  • Cross-platform development on Kotlin/Native, Flutter
  • WWDC and Google I/O hands-on review
  • Open source solutions

Infrastructure

  • Build systems
  • CI/CD
  • DevOps
  • Continuous testing

Submission process

Each submitted talk will be examined by at least three reviewers from the Program Committee.

Program committee

Anton Davydov
Anton Davydov EPAM
Senior software engineer at EPAM, where except project work Anton is responsible for mobile community's growth in St. Pete and...

Senior software engineer at EPAM, where except project work Anton is responsible for mobile community's growth in St. Pete and globally at company.

Mikhail Emeljanov
Mikhail Emeljanov CFT
Android developer since 2010, Mikhail worked on different projects, from multimedia to fintech. Mikhail is a snowboarder enjoying powder and high...

Android developer since 2010, Mikhail worked on different projects, from multimedia to fintech.

Mikhail is a snowboarder enjoying powder and high springboards. He also loves music and plays guitar.

Konstantin Kulikov
Konstantin Kulikov Revolut
In mobile development since 2016. Organizer of the GDG and KUG communities in St. Petersburg, and also participates in the...

In mobile development since 2016. Organizer of the GDG and KUG communities in St. Petersburg, and also participates in the Android Academy SPb project.

Petr Kozlov
Petr Kozlov Redmadrobot
Android developer and project lead in Redmadrobot. In Android development since 2016: started from bankrupted startups with HTTP requests from...

Android developer and project lead in Redmadrobot. In Android development since 2016: started from bankrupted startups with HTTP requests from Activity to Clean Architecture and top mobile outsourcer in Russia.

Peter Tretyakov
Peter Tretyakov Redmadrobot
Peter started his developer way from web apps on Ruby on Rails. When Apple finally introduced Swift as alternative for...

Peter started his developer way from web apps on Ruby on Rails. When Apple finally introduced Swift as alternative for mess of opening and closing brackets of different types (yes, this means Objective-C), Peter switched from cozy Ruby to strictly typed Swift. He enjoys working with UI, prefers to have less lines in Cartfile and implement features by himself. He loves AppCode. At off-work time he develops his own iOS project with backend on Rails, which has more than 6K rates in AppStore with average rate of 4.8.

Eugene Saturov
Eugene Saturov Surf
Originally an Android developer, but a year ago switched his career to Flutter and never regretted it. He was inspired...

Originally an Android developer, but a year ago switched his career to Flutter and never regretted it. He was inspired to stay on the dark side of cross-platform technologies so much that he founded Flutter Dev Podcast (the only Russian podcast about Flutter). All the day painting widgets, moving slivers, filling scaffolds, and doing other things. Also, Evgeny is a member of the program committee of the largest mobile conference in Russia — Mobius and GDG Voronezh lead, active speaker.

Nikolay Ashanin
Nikolay Ashanin CardsMobile
Head of client-side development at CardsMobile. More than 10 years of experience in IT, primarily mobile, cloud & back-end systems...

Head of client-side development at CardsMobile. More than 10 years of experience in IT, primarily mobile, cloud & back-end systems experience. Author of a blog for newcomers in Software Architects.

Alexander Chernyy
Alexander Chernyy Motify
Head of mobile development, a founder of MBLTdev Digest, sometimes he speaks in specialized conferences and podcasts....

Head of mobile development, a founder of MBLTdev Digest, sometimes he speaks in specialized conferences and podcasts.

Vladimir Ivanov
Vladimir Ivanov EPAM
Vladimir Ivanov is a lead software engineer in EPAM and a Solution Architect. Accomplished Android developer, React Native expert, Certified...

Vladimir Ivanov is a lead software engineer in EPAM and a Solution Architect. Accomplished Android developer, React Native expert, Certified Google Cloud Architect, mentor and speaker.

Аlexey Kudryavtsev
Аlexey Kudryavtsev Avito
iOS performance engineer at Avito. He likes when users get results faster and beautiful. An active member of Russian iOS...

iOS performance engineer at Avito. He likes when users get results faster and beautiful.

An active member of Russian iOS community. Host of AppsCast podcast and cocoa_powder telegram channel. Mobius program committee member since 2018. Periodically make iOS development courses.

At the free time, he runs and plays on jembe.

Oksana Miroshnichenko
Oksana Miroshnichenko JUG Ru Group
...
Kirill Klebanov
Kirill Klebanov Just LLC
Kirill has been working in mobile development for quite a long time, having tried Windows Mobile, Android, Windows Phone, and...

Kirill has been working in mobile development for quite a long time, having tried Windows Mobile, Android, Windows Phone, and iOS. In the end, iOS won his heart once and for all. Kirill played his part in development of the top-rated applications of Russian App Store.


We consider talk applications according to the following guidelines:
  • The topic's relevance – you are going to discuss things that participants of the conference find useful not only yesterday but today and in the future. In addition, the topic of your talk corresponds to the theme of the conference, and the talk's content matches the stated topic.
  • our talk dives deep into the details of the stated topic – there is no need to talk about yet another Hello World (unless you think it's a new, not widely known, but very promising technology).
  • Originality — there is technical novelty in your talk; the content of your talk either hasn't been published before or presents a well-known topic / problem in a different light.
  • Practical applicability — the talk is important from practical point of view, you not only cover the existing problems/solutions, but also share your experience.
  • Speaker's expertise and publicity.

In order to submit your talk, please, fill in the form below: we kindly ask you to pay as much attention as possible while doing that, because we'll consider your application based on the information provided below. If you require help while preparing your talk, we'll do our best to help you make a good talk.
If you've already submitted your talk, yet haven't heard from us during one week, then something went wrong. In this case, please, contact us via email program@mobiusconf.com.
If you’d like to give a talk at the conference, please, read the memo for speakers.

Speaker

Talk

The title should be clear and reflect the essence of the talk. Remember: brevity is the soul of wit.

The subject of the talk: *

What is the subject of your talk? (description of the subjects can be found at the top of the page)

Include enough details about your talk, but be concise and clearly state: describe technologies that will be covered, purpose of the talk (problem and its solutions, etc.), target audience, audience takeaway.
About 20 points that represent main ideas of the talk.


We reserve the right to edit lexical and grammatical flaws in texts you will send.